// UnrealScipt API // Unreal Tournament Version // Compiled by Brett Lempereur on the 4th June 2000 // This is the first release, if you want anything more in this, then e-mail // me at a.lempereur@cableinet.co.uk // If it is possible, then I'll try hard to add it... // Well, here it is. I've noticed around that a lot of people have been asking for some sort of API, // so I decided to compile this... // There's a lot of stuff in here, It details all of the functions in the current uScript release // This was created using part of my uScript program, which should be coming out in // a while, I hope you find this useful til then // If you want to provide any feedback about this, then mail me at a.lempereur@cableinet.co.uk // The structure of a function definition: // Function Name: The name of the function you would call // Class Owner: The name of the class it is contained in // Type: The type that is return // Vars: The variables that the function takes, e.g float Number // C ya // PS, you'd probable be better using the 'find' function to browse this, I might make a browser for it soon... Function Name: Main Class Owner: HelloWorldCommandlet Type: int Vars: string Parms Function Name: ToUpper Class Owner: Locale Type: string Vars: string S Function Name: ToLower Class Owner: Locale Type: string Vars: string S Function Name: Compare Class Owner: Locale Type: int Vars: string A, string B Function Name: NumberToString Class Owner: Locale Type: string Vars: float Number Function Name: CurrencyToString Class Owner: Locale Type: string Vars: float Currency Function Name: PercentToString Class Owner: Locale Type: string Vars: float Fraction Function Name: DateTimeToMap Class Owner: Locale Type: map Vars: long T Function Name: MapToDateTime Class Owner: Locale Type: bool Vars: map Map, out long T Function Name: TimeToString Class Owner: Locale Type: string Vars: long T, bool Brief, bool Countdown Function Name: DateToString Class Owner: Locale Type: string Vars: long T Function Name: TestFunction Class Owner: SimpleCommandlet Type: int Vars: None Function Name: Main Class Owner: SimpleCommandlet Type: int Vars: string Parms Function Name: InitPlayerReplicationInfo Class Owner: PlayerPawn Type: generic Vars: None Function Name: ClientWeaponEvent Class Owner: PlayerPawn Type: generic Vars: name EventType Function Name: ClientReplicateSkins Class Owner: PlayerPawn Type: generic Vars: texture Skin1, optional texture Skin2, optional texture Skin3, optional texture Skin4 Function Name: CheckBob Class Owner: PlayerPawn Type: generic Vars: float DeltaTime, float Speed2D, vector Y Function Name: ClientVoiceMessage Class Owner: PlayerPawn Type: generic Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID Function Name: ServerMove Class Owner: PlayerPawn Type: generic Vars: None Function Name: Class Owner: PlayerPawn Type: ProcessMove Vars: float DeltaTime, vector newAccel, eDodgeDir DodgeMove, rotator DeltaRot Function Name: ClientAdjustPosition Class Owner: PlayerPawn Type: generic Vars: None Function Name: ClientUpdatePosition Class Owner: PlayerPawn Type: generic Vars: None Function Name: CompressAccel Class Owner: PlayerPawn Type: int Vars: int C Function Name: ReplicateMove Class Owner: PlayerPawn Type: generic Vars: None Function Name: HandleWalking Class Owner: PlayerPawn Type: generic Vars: None Function Name: ServerReStartGame Class Owner: PlayerPawn Type: generic Vars: None Function Name: PlayHit Class Owner: PlayerPawn Type: generic Vars: float Damage, vector HitLocation, name damageType, vector Momentum Function Name: SetFOVAngle Class Owner: PlayerPawn Type: generic Vars: float newFOV Function Name: ClientFlash Class Owner: PlayerPawn Type: generic Vars: float scale, vector fog Function Name: ClientInstantFlash Class Owner: PlayerPawn Type: generic Vars: float scale, vector fog Function Name: ClientAdjustGlow Class Owner: PlayerPawn Type: generic Vars: float scale, vector fog Function Name: ClientShake Class Owner: PlayerPawn Type: generic Vars: vector shake Function Name: ShakeView Class Owner: PlayerPawn Type: generic Vars: float shaketime, float RollMag, float vertmag Function Name: ClientSetMusic Class Owner: PlayerPawn Type: generic Vars: music NewSong, byte NewSection, byte NewCdTrack, EMusicTransition NewTransition Function Name: ServerFeignDeath Class Owner: PlayerPawn Type: generic Vars: None Function Name: ServerSetHandedness Class Owner: PlayerPawn Type: generic Vars: float hand Function Name: ServerReStartPlayer Class Owner: PlayerPawn Type: generic Vars: None Function Name: ServerChangeSkin Class Owner: PlayerPawn Type: generic Vars: coerce string SkinName, coerce string FaceName, byte TeamNum Function Name: ServerTaunt Class Owner: PlayerPawn Type: generic Vars: name Sequence Function Name: damageAttitudeTo Class Owner: PlayerPawn Type: generic Vars: pawn Other Function Name: PlayChatting Class Owner: PlayerPawn Type: generic Vars: None Function Name: Typing Class Owner: PlayerPawn Type: generic Vars: bool bTyping Function Name: ToggleZoom Class Owner: PlayerPawn Type: generic Vars: None Function Name: StartZoom Class Owner: PlayerPawn Type: generic Vars: None Function Name: StopZoom Class Owner: PlayerPawn Type: generic Vars: None Function Name: EndZoom Class Owner: PlayerPawn Type: generic Vars: None Function Name: SetPause Class Owner: PlayerPawn Type: bool Vars: BOOL bPause Function Name: DoJump Class Owner: PlayerPawn Type: generic Vars: optional float F Function Name: ChangeAlwaysMouseLook Class Owner: PlayerPawn Type: generic Vars: Bool B Function Name: ChangeSnapView Class Owner: PlayerPawn Type: generic Vars: bool B Function Name: ChangeStairLook Class Owner: PlayerPawn Type: generic Vars: bool B Function Name: ChangeDodgeClickTime Class Owner: PlayerPawn Type: generic Vars: float F Function Name: ChangeName Class Owner: PlayerPawn Type: generic Vars: coerce string S Function Name: ChangeTeam Class Owner: PlayerPawn Type: generic Vars: int N Function Name: ClientChangeTeam Class Owner: PlayerPawn Type: generic Vars: int N Function Name: ChangeAutoAim Class Owner: PlayerPawn Type: generic Vars: float F Function Name: ChangeSetHand Class Owner: PlayerPawn Type: generic Vars: string S Function Name: ServerNeverSwitchOnPickup Class Owner: PlayerPawn Type: generic Vars: bool B Function Name: ServerAddBots Class Owner: PlayerPawn Type: generic Vars: int N Function Name: StartWalk Class Owner: PlayerPawn Type: generic Vars: None Function Name: UpdateBob Class Owner: PlayerPawn Type: generic Vars: float F Function Name: UpdateSensitivity Class Owner: PlayerPawn Type: generic Vars: float F Function Name: ServerSetSloMo Class Owner: PlayerPawn Type: generic Vars: float T Function Name: ChangedWeapon Class Owner: PlayerPawn Type: generic Vars: None Function Name: JumpOffPawn Class Owner: PlayerPawn Type: generic Vars: None Function Name: UpdateWeaponPriorities Class Owner: PlayerPawn Type: generic Vars: None Function Name: ServerSetWeaponPriority Class Owner: PlayerPawn Type: generic Vars: byte i, name WeaponName Function Name: SpawnCarcass Class Owner: PlayerPawn Type: Carcass Vars: None Function Name: Gibbed Class Owner: PlayerPawn Type: bool Vars: name damageType Function Name: SpawnGibbedCarcass Class Owner: PlayerPawn Type: generic Vars: None Function Name: ServerUpdateWeapons Class Owner: PlayerPawn Type: generic Vars: None Function Name: PlayDodge Class Owner: PlayerPawn Type: generic Vars: eDodgeDir DodgeMove Function Name: PlayTurning Class Owner: PlayerPawn Type: generic Vars: None Function Name: PlaySwimming Class Owner: PlayerPawn Type: generic Vars: None Function Name: PlayFeignDeath Class Owner: PlayerPawn Type: generic Vars: None Function Name: PlayRising Class Owner: PlayerPawn Type: generic Vars: None Function Name: AdjustAim Class Owner: PlayerPawn Type: rotator Vars: float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget Function Name: Falling Class Owner: PlayerPawn Type: generic Vars: None Function Name: Landed Class Owner: PlayerPawn Type: generic Vars: vector HitNormal Function Name: Died Class Owner: PlayerPawn Type: generic Vars: pawn Killer, name damageType, vector HitLocation Function Name: AttitudeTo Class Owner: PlayerPawn Type: eAttitude Vars: Pawn Other Function Name: KillMessage Class Owner: PlayerPawn Type: string Vars: name damageType, pawn Other Function Name: KilledBy Class Owner: PlayerPawn Type: generic Vars: pawn EventInstigator Function Name: CalcBehindView Class Owner: PlayerPawn Type: generic Vars: out vector CameraLocation, out rotator CameraRotation, float Dist Function Name: ViewFlash Class Owner: PlayerPawn Type: generic Vars: float DeltaTime Function Name: ViewShake Class Owner: PlayerPawn Type: generic Vars: float DeltaTime Function Name: UpdateRotation Class Owner: PlayerPawn Type: generic Vars: float DeltaTime, float maxPitch Function Name: SwimAnimUpdate Class Owner: PlayerPawn Type: generic Vars: bool bNotForward Function Name: GetNGSecret Class Owner: PlayerPawn Type: string Vars: None Function Name: SetNGSecret Class Owner: PlayerPawn Type: generic Vars: string newSecret Function Name: GetHumanName Class Owner: Pawn Type: String Vars: None Function Name: ClientPutDown Class Owner: Pawn Type: generic Vars: Weapon Current, Weapon Next Function Name: SetDisplayProperties Class Owner: Pawn Type: generic Vars: ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap Function Name: SetDefaultDisplayProperties Class Owner: Pawn Type: generic Vars: None Function Name: BecomeViewTarget Class Owner: Pawn Type: generic Vars: None Function Name: PlayRecoil Class Owner: Pawn Type: generic Vars: float Rate Function Name: SpecialFire Class Owner: Pawn Type: generic Vars: None Function Name: CheckFutureSight Class Owner: Pawn Type: bool Vars: float DeltaTime Function Name: RestartPlayer Class Owner: Pawn Type: generic Vars: None Function Name: TeamBroadcast Class Owner: Pawn Type: generic Vars: coerce string Msg Function Name: SendGlobalMessage Class Owner: Pawn Type: generic Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait Function Name: SendTeamMessage Class Owner: Pawn Type: generic Vars: PlayerReplicationInfo Recipient, name MessageType, byte MessageID, float Wait Function Name: SendVoiceMessage Class Owner: Pawn Type: generic Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID, name broadcasttype Function Name: ClientVoiceMessage Class Owner: Pawn Type: generic Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID Function Name: BotVoiceMessage Class Owner: Pawn Type: generic Vars: name messagetype, byte MessageID, Pawn Sender Function Name: HandleHelpMessageFrom Class Owner: Pawn Type: generic Vars: Pawn Other Function Name: FearThisSpot Class Owner: Pawn Type: generic Vars: Actor ASpot Function Name: GetRating Class Owner: Pawn Type: float Vars: None Function Name: AddVelocity Class Owner: Pawn Type: generic Vars: vector NewVelocity Function Name: ClientSetLocation Class Owner: Pawn Type: generic Vars: vector NewLocation, rotator NewRotation Function Name: ClientSetRotation Class Owner: Pawn Type: generic Vars: rotator NewRotation Function Name: ClientDying Class Owner: Pawn Type: generic Vars: name DamageType, vector HitLocation Function Name: ClientReStart Class Owner: Pawn Type: generic Vars: None Function Name: ClientGameEnded Class Owner: Pawn Type: generic Vars: None Function Name: AdjustDesireFor Class Owner: Pawn Type: float Vars: Inventory Inv Function Name: TossWeapon Class Owner: Pawn Type: generic Vars: None Function Name: FindInventoryType Class Owner: Pawn Type: Inventory Vars: class DesiredClass Function Name: AddInventory Class Owner: Pawn Type: bool Vars: inventory NewItem Function Name: DeleteInventory Class Owner: Pawn Type: bool Vars: inventory Item Function Name: ChangedWeapon Class Owner: Pawn Type: generic Vars: None Function Name: gibbedBy Class Owner: Pawn Type: generic Vars: actor Other Function Name: JumpOffPawn Class Owner: Pawn Type: generic Vars: None Function Name: UnderLift Class Owner: Pawn Type: generic Vars: Mover M Function Name: PreSetMovement Class Owner: Pawn Type: generic Vars: None Function Name: InitPlayerReplicationInfo Class Owner: Pawn Type: generic Vars: None Function Name: PlayRunning Class Owner: Pawn Type: generic Vars: None Function Name: PlayWalking Class Owner: Pawn Type: generic Vars: None Function Name: PlayWaiting Class Owner: Pawn Type: generic Vars: None Function Name: PlayMovingAttack Class Owner: Pawn Type: generic Vars: None Function Name: PlayWaitingAmbush Class Owner: Pawn Type: generic Vars: None Function Name: TweenToFighter Class Owner: Pawn Type: generic Vars: float tweentime Function Name: TweenToRunning Class Owner: Pawn Type: generic Vars: float tweentime Function Name: TweenToWalking Class Owner: Pawn Type: generic Vars: float tweentime Function Name: TweenToPatrolStop Class Owner: Pawn Type: generic Vars: float tweentime Function Name: TweenToWaiting Class Owner: Pawn Type: generic Vars: float tweentime Function Name: PlayThreatening Class Owner: Pawn Type: generic Vars: None Function Name: PlayPatrolStop Class Owner: Pawn Type: generic Vars: None Function Name: PlayTurning Class Owner: Pawn Type: generic Vars: None Function Name: PlayBigDeath Class Owner: Pawn Type: generic Vars: name DamageType Function Name: PlayHeadDeath Class Owner: Pawn Type: generic Vars: name DamageType Function Name: PlayLeftDeath Class Owner: Pawn Type: generic Vars: name DamageType Function Name: PlayRightDeath Class Owner: Pawn Type: generic Vars: name DamageType Function Name: PlayGutDeath Class Owner: Pawn Type: generic Vars: name DamageType Function Name: PlayDying Class Owner: Pawn Type: generic Vars: name DamageType, vector HitLoc Function Name: PlayGutHit Class Owner: Pawn Type: generic Vars: float tweentime Function Name: PlayHeadHit Class Owner: Pawn Type: generic Vars: float tweentime Function Name: PlayLeftHit Class Owner: Pawn Type: generic Vars: float tweentime Function Name: PlayRightHit Class Owner: Pawn Type: generic Vars: float tweentime Function Name: FireWeapon Class Owner: Pawn Type: generic Vars: None Function Name: TraceShot Class Owner: Pawn Type: actor Vars: out vector HitLocation, out vector HitNormal, vector EndTrace, vector StartTrace Function Name: PlayTakeHit Class Owner: Pawn Type: generic Vars: float tweentime, vector HitLoc, int damage Function Name: PlayVictoryDance Class Owner: Pawn Type: generic Vars: None Function Name: PlayOutOfWater Class Owner: Pawn Type: generic Vars: None Function Name: PlayDive Class Owner: Pawn Type: generic Vars: None Function Name: TweenToFalling Class Owner: Pawn Type: generic Vars: None Function Name: PlayInAir Class Owner: Pawn Type: generic Vars: None Function Name: PlayDuck Class Owner: Pawn Type: generic Vars: None Function Name: PlayCrawling Class Owner: Pawn Type: generic Vars: None Function Name: PlayLanded Class Owner: Pawn Type: generic Vars: float impactVel Function Name: PlayFiring Class Owner: Pawn Type: generic Vars: None Function Name: PlayWeaponSwitch Class Owner: Pawn Type: generic Vars: Weapon NewWeapon Function Name: TweenToSwimming Class Owner: Pawn Type: generic Vars: float tweentime Function Name: PlayTakeHitSound Class Owner: Pawn Type: generic Vars: int Damage, name damageType, int Mult Function Name: Gasp Class Owner: Pawn Type: generic Vars: None Function Name: DropDecoration Class Owner: Pawn Type: generic Vars: None Function Name: GrabDecoration Class Owner: Pawn Type: generic Vars: None Function Name: StopFiring Class Owner: Pawn Type: generic Vars: None Function Name: ShakeView Class Owner: Pawn Type: generic Vars: float shaketime, float RollMag, float vertmag Function Name: TakeFallingDamage Class Owner: Pawn Type: generic Vars: None Function Name: AdjustAim Class Owner: Pawn Type: rotator Vars: float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget Function Name: AdjustToss Class Owner: Pawn Type: rotator Vars: float projSpeed, vector projStart, int aimerror, bool bLeadTarget, bool bWarnTarget Function Name: WarnTarget Class Owner: Pawn Type: generic Vars: Pawn shooter, float projSpeed, vector FireDir Function Name: SetMovementPhysics Class Owner: Pawn Type: generic Vars: None Function Name: PlayHit Class Owner: Pawn Type: generic Vars: float Damage, vector HitLocation, name damageType, vector Momentum Function Name: PlayDeathHit Class Owner: Pawn Type: generic Vars: float Damage, vector HitLocation, name damageType, vector Momentum Function Name: TakeDamage Class Owner: Pawn Type: generic Vars: None Function Name: Died Class Owner: Pawn Type: generic Vars: pawn Killer, name damageType, vector HitLocation Function Name: Gibbed Class Owner: Pawn Type: bool Vars: name damageType Function Name: SpawnCarcass Class Owner: Pawn Type: Carcass Vars: None Function Name: SpawnGibbedCarcass Class Owner: Pawn Type: generic Vars: None Function Name: HidePlayer Class Owner: Pawn Type: generic Vars: None Function Name: Killed Class Owner: Pawn Type: generic Vars: pawn Killer, pawn Other, name damageType Function Name: KillMessage Class Owner: Pawn Type: string Vars: name damageType, pawn Other Function Name: damageAttitudeTo Class Owner: Pawn Type: generic Vars: pawn Other Function Name: Falling Class Owner: Pawn Type: generic Vars: None Function Name: CheckWaterJump Class Owner: Pawn Type: bool Vars: out vector WallNormal Function Name: BecomeViewTarget Class Owner: Actor Type: generic Vars: None Function Name: GetItemName Class Owner: Actor Type: String Vars: string FullName Function Name: GetHumanName Class Owner: Actor Type: String Vars: None Function Name: SetDisplayProperties Class Owner: Actor Type: generic Vars: ERenderStyle NewStyle, texture NewTexture, bool bLighting, bool bEnviroMap Function Name: SetDefaultDisplayProperties Class Owner: Actor Type: generic Vars: None Function Name: FindTriggerActor Class Owner: Mover Type: generic Vars: None Function Name: HandleDoor Class Owner: Mover Type: bool Vars: pawn Other Function Name: HandleTriggerDoor Class Owner: Mover Type: bool Vars: pawn Other Function Name: SpecialHandling Class Owner: Mover Type: Actor Vars: Pawn Other Function Name: InterpolateEnd Class Owner: Mover Type: generic Vars: actor Other Function Name: FinishNotify Class Owner: Mover Type: generic Vars: None Function Name: FinishedClosing Class Owner: Mover Type: generic Vars: None Function Name: FinishedOpening Class Owner: Mover Type: generic Vars: None Function Name: DoOpen Class Owner: Mover Type: generic Vars: None Function Name: DoClose Class Owner: Mover Type: generic Vars: None Function Name: PostBeginPlay Class Owner: Mover Type: generic Vars: None Function Name: MakeGroupStop Class Owner: Mover Type: generic Vars: None Function Name: MakeGroupReturn Class Owner: Mover Type: generic Vars: None Function Name: EncroachingOn Class Owner: Mover Type: bool Vars: actor Other Function Name: Bump Class Owner: Mover Type: generic Vars: actor Other Function Name: TakeDamage Class Owner: Mover Type: generic Vars: None Function Name: GetMsgText Class Owner: Console Type: string Vars: int Index Function Name: SetMsgText Class Owner: Console Type: generic Vars: int Index, string NewMsgText Function Name: GetMsgType Class Owner: Console Type: name Vars: int Index Function Name: SetMsgType Class Owner: Console Type: generic Vars: int Index, name NewMsgType Function Name: GetMsgPlayer Class Owner: Console Type: PlayerReplicationInfo Vars: int Index Function Name: SetMsgPlayer Class Owner: Console Type: generic Vars: int Index, PlayerReplicationInfo NewMsgPlayer Function Name: GetMsgTick Class Owner: Console Type: float Vars: int Index Function Name: SetMsgTick Class Owner: Console Type: generic Vars: int Index, int NewMsgTick Function Name: ClearMessages Class Owner: Console Type: generic Vars: None Function Name: DrawLevelAction Class Owner: Console Type: generic Vars: canvas C Function Name: PrintActionMessage Class Owner: Console Type: generic Vars: Canvas C, string BigMessage Function Name: StartTimeDemo Class Owner: Console Type: generic Vars: None Function Name: StopTimeDemo Class Owner: Console Type: generic Vars: None Function Name: PrintTimeDemoResult Class Owner: Console Type: generic Vars: None Function Name: TimeDemoCalc Class Owner: Console Type: generic Vars: None Function Name: TimeDemoRender Class Owner: Console Type: generic Vars: Canvas C Function Name: TravelPostAccept Class Owner: Pickup Type: generic Vars: None Function Name: HandlePickupQuery Class Owner: Pickup Type: bool Vars: inventory Item Function Name: UseCharge Class Owner: Pickup Type: float Vars: float Amount Function Name: SpawnCopy Class Owner: Pickup Type: inventory Vars: pawn Other Function Name: PickupFunction Class Owner: Pickup Type: generic Vars: Pawn Other Function Name: UsedUp Class Owner: Pickup Type: generic Vars: None Function Name: PostBeginPlay Class Owner: Inventory Type: generic Vars: None Function Name: GetHumanName Class Owner: Inventory Type: String Vars: None Function Name: RecommendWeapon Class Owner: Inventory Type: Weapon Vars: out float rating, out int bUseAltMode Function Name: Destroyed Class Owner: Inventory Type: generic Vars: None Function Name: BecomePickup Class Owner: Inventory Type: generic Vars: None Function Name: BecomeItem Class Owner: Inventory Type: generic Vars: None Function Name: GiveTo Class Owner: Inventory Type: generic Vars: pawn Other Function Name: SpawnCopy Class Owner: Inventory Type: inventory Vars: pawn Other Function Name: SetRespawn Class Owner: Inventory Type: generic Vars: None Function Name: Activate Class Owner: Inventory Type: generic Vars: None Function Name: HandlePickupQuery Class Owner: Inventory Type: bool Vars: inventory Item Function Name: SelectNext Class Owner: Inventory Type: Inventory Vars: None Function Name: DropFrom Class Owner: Inventory Type: generic Vars: vector StartLocation Function Name: DropInventory Class Owner: Inventory Type: generic Vars: None Function Name: InventoryCapsFloat Class Owner: Inventory Type: float Vars: name Property, pawn Other, actor Test Function Name: InventoryCapsString Class Owner: Inventory Type: string Vars: name Property, pawn Other, actor Test Function Name: Fire Class Owner: Inventory Type: generic Vars: float Value Function Name: AltFire Class Owner: Inventory Type: generic Vars: float Value Function Name: Use Class Owner: Inventory Type: generic Vars: pawn User Function Name: WeaponChange Class Owner: Inventory Type: Weapon Vars: byte F Function Name: ReduceDamage Class Owner: Inventory Type: int Vars: int Damage, name DamageType, vector HitLocation Function Name: PrioritizeArmor Class Owner: Inventory Type: inventory Vars: int Damage, name DamageType, vector HitLocation Function Name: ArmorAbsorbDamage Class Owner: Inventory Type: int Vars: int Damage, name DamageType, vector HitLocation Function Name: ArmorPriority Class Owner: Inventory Type: int Vars: name DamageType Function Name: ArmorImpactEffect Class Owner: Inventory Type: generic Vars: vector HitLocation Function Name: OwnerJumped Class Owner: Inventory Type: generic Vars: None Function Name: ChangedWeapon Class Owner: Inventory Type: generic Vars: None Function Name: SetOwnerDisplay Class Owner: Inventory Type: generic Vars: None Function Name: ActivateTranslator Class Owner: Inventory Type: generic Vars: bool bHint Function Name: HandlePickupQuery Class Owner: Ammo Type: bool Vars: inventory Item Function Name: UseAmmo Class Owner: Ammo Type: bool Vars: int AmountNeeded Function Name: AddAmmo Class Owner: Ammo Type: bool Vars: int AmmoToAdd Function Name: SpawnCopy Class Owner: Ammo Type: inventory Vars: Pawn Other Function Name: PostBeginPlay Class Owner: locationid Type: generic Vars: None Function Name: StartLog Class Owner: StatLogFile Type: generic Vars: None Function Name: StopLog Class Owner: StatLogFile Type: generic Vars: None Function Name: FlushLog Class Owner: StatLogFile Type: generic Vars: None Function Name: LogEventString Class Owner: StatLogFile Type: generic Vars: string EventString Function Name: GetLogFileName Class Owner: StatLogFile Type: string Vars: None Function Name: LogPlayerConnect Class Owner: StatLogFile Type: generic Vars: Pawn Player, optional string Checksum Function Name: LogGameEnd Class Owner: StatLogFile Type: generic Vars: string Reason Function Name: BeginPlay Class Owner: StatLog Type: generic Vars: None Function Name: Timer Class Owner: StatLog Type: generic Vars: None Function Name: StartLog Class Owner: StatLog Type: generic Vars: None Function Name: StopLog Class Owner: StatLog Type: generic Vars: None Function Name: FlushLog Class Owner: StatLog Type: generic Vars: None Function Name: LogEventString Class Owner: StatLog Type: generic Vars: string EventString Function Name: GetAbsoluteTime Class Owner: StatLog Type: string Vars: None Function Name: GetShortAbsoluteTime Class Owner: StatLog Type: string Vars: None Function Name: GetTimeStamp Class Owner: StatLog Type: string Vars: None Function Name: GetLogFileName Class Owner: StatLog Type: string Vars: None Function Name: Tick Class Owner: StatLog Type: generic Vars: float Delta Function Name: LogStandardInfo Class Owner: StatLog Type: generic Vars: None Function Name: LogServerInfo Class Owner: StatLog Type: generic Vars: None Function Name: LogMapParameters Class Owner: StatLog Type: generic Vars: None Function Name: LogPlayerConnect Class Owner: StatLog Type: generic Vars: Pawn Player, optional string Checksum Function Name: LogPlayerInfo Class Owner: StatLog Type: generic Vars: Pawn Player Function Name: LogPlayerDisconnect Class Owner: StatLog Type: generic Vars: Pawn Player Function Name: LogKill Class Owner: StatLog Type: generic Vars: int KillerID, int VictimID, string KillerWeaponName, string VictimWeaponName, name DamageType Function Name: LogTeamKill Class Owner: StatLog Type: generic Vars: int KillerID, int VictimID, string KillerWeaponName, string VictimWeaponName, name DamageType Function Name: LogSuicide Class Owner: StatLog Type: generic Vars: Pawn Killed, name DamageType, Pawn Instigator Function Name: LogNameChange Class Owner: StatLog Type: generic Vars: Pawn Other Function Name: LogTeamChange Class Owner: StatLog Type: generic Vars: Pawn Other Function Name: LogTypingEvent Class Owner: StatLog Type: generic Vars: bool bTyping, Pawn Other Function Name: LogPickup Class Owner: StatLog Type: generic Vars: Inventory Item, Pawn Other Function Name: LogItemActivate Class Owner: StatLog Type: generic Vars: Inventory Item, Pawn Other Function Name: LogItemDeactivate Class Owner: StatLog Type: generic Vars: Inventory Item, Pawn Other Function Name: LogSpecialEvent Class Owner: StatLog Type: generic Vars: string EventType, optional coerce string Arg1, optional coerce string Arg2, optional coerce string Arg3, optional coerce string Arg4 Function Name: LogPings Class Owner: StatLog Type: generic Vars: None Function Name: LogGameStart Class Owner: StatLog Type: generic Vars: None Function Name: LogGameEnd Class Owner: StatLog Type: generic Vars: string Reason Function Name: GetBeaconAddress Class Owner: InternetInfo Type: string Vars: int i Function Name: GetBeaconText Class Owner: InternetInfo Type: string Vars: int i Function Name: PostBeginPlay Class Owner: PlayerReplicationInfo Type: generic Vars: None Function Name: Timer Class Owner: PlayerReplicationInfo Type: generic Vars: None Function Name: PostBeginPlay Class Owner: LiftExit Type: generic Vars: None Function Name: SpecialHandling Class Owner: LiftExit Type: Actor Vars: Pawn Other Function Name: PlayTeleportEffect Class Owner: NavigationPoint Type: generic Vars: actor Incoming, bool bOut Function Name: PostBeginPlay Class Owner: LiftCenter Type: generic Vars: None Function Name: SpecialHandling Class Owner: LiftCenter Type: Actor Vars: Pawn Other Function Name: Drop Class Owner: Decoration Type: generic Vars: vector newVel Function Name: Landed Class Owner: Decoration Type: generic Vars: vector HitNormall Function Name: Trigger Class Owner: Decoration Type: generic Vars: actor Other, pawn EventInstigator Function Name: Destroyed Class Owner: Decoration Type: generic Vars: None Function Name: Timer Class Owner: Decoration Type: generic Vars: None Function Name: Bump Class Owner: Decoration Type: generic Vars: actor Other Function Name: ProcessSelection Class Owner: Menu Type: bool Vars: None Function Name: ProcessLeft Class Owner: Menu Type: bool Vars: None Function Name: ProcessRight Class Owner: Menu Type: bool Vars: None Function Name: ProcessYes Class Owner: Menu Type: bool Vars: None Function Name: ProcessNo Class Owner: Menu Type: bool Vars: None Function Name: SaveConfigs Class Owner: Menu Type: generic Vars: None Function Name: PlaySelectSound Class Owner: Menu Type: generic Vars: None Function Name: PlayModifySound Class Owner: Menu Type: generic Vars: None Function Name: PlayEnterSound Class Owner: Menu Type: generic Vars: None Function Name: ProcessMenuInput Class Owner: Menu Type: generic Vars: coerce string InputString Function Name: ProcessMenuUpdate Class Owner: Menu Type: generic Vars: coerce string InputString Function Name: ProcessMenuEscape Class Owner: Menu Type: generic Vars: None Function Name: ProcessMenuKey Class Owner: Menu Type: generic Vars: int KeyNo, string KeyName Function Name: MenuTick Class Owner: Menu Type: generic Vars: float DeltaTime Function Name: MenuInit Class Owner: Menu Type: generic Vars: None Function Name: DrawMenu Class Owner: Menu Type: generic Vars: canvas Canvas Function Name: ExitAllMenus Class Owner: Menu Type: generic Vars: None Function Name: ExitMenu Class Owner: Menu Type: Menu Vars: None Function Name: SetFontBrightness Class Owner: Menu Type: generic Vars: canvas Canvas, bool bBright Function Name: MenuProcessInput Class Owner: Menu Type: generic Vars: byte KeyNum, byte ActionNum Function Name: ClearMessage Class Owner: HUD Type: generic Vars: out HUDLocalizedMessage M Function Name: CopyMessage Class Owner: HUD Type: generic Vars: out HUDLocalizedMessage M1, HUDLocalizedMessage M2 Function Name: ProcessKeyEvent Class Owner: HUD Type: bool Vars: int Key, int Action, FLOAT Delta Function Name: PostBeginPlay Class Owner: WarpZoneMarker Type: generic Vars: None Function Name: FindTriggerActor Class Owner: WarpZoneMarker Type: generic Vars: None Function Name: SpecialHandling Class Owner: WarpZoneMarker Type: Actor Vars: Pawn Other Function Name: PostBeginPlay Class Owner: Trigger Type: generic Vars: None Function Name: FindTriggerActor Class Owner: Trigger Type: generic Vars: None Function Name: SpecialHandling Class Owner: Trigger Type: Actor Vars: Pawn Other Function Name: CheckTouchList Class Owner: Trigger Type: generic Vars: None Function Name: IsRelevant Class Owner: Trigger Type: bool Vars: actor Other Function Name: Touch Class Owner: Trigger Type: generic Vars: actor Other Function Name: Timer Class Owner: Trigger Type: generic Vars: None Function Name: TakeDamage Class Owner: Trigger Type: generic Vars: None Function Name: UnTouch Class Owner: Trigger Type: generic Vars: actor Other Function Name: Trigger Class Owner: PlayerStart Type: generic Vars: actor Other, pawn EventInstigator Function Name: PlayTeleportEffect Class Owner: PlayerStart Type: generic Vars: actor Incoming, bool bOut Function Name: PostBeginPlay Class Owner: Teleporter Type: generic Vars: None Function Name: FindTriggerActor Class Owner: Teleporter Type: generic Vars: None Function Name: PlayTeleportEffect Class Owner: Teleporter Type: generic Vars: actor Incoming, bool bOut Function Name: Trigger Class Owner: Teleporter Type: generic Vars: actor Other, pawn EventInstigator Function Name: SpecialHandling Class Owner: Teleporter Type: Actor Vars: Pawn Other Function Name: PreBeginPlay Class Owner: WarpZoneInfo Type: generic Vars: None Function Name: Trigger Class Owner: WarpZoneInfo Type: generic Vars: actor Other, pawn EventInstigator Function Name: Trigger Class Owner: ZoneInfo Type: generic Vars: actor Other, pawn EventInstigator Function Name: EncroachingOn Class Owner: Projectile Type: bool Vars: actor Other Function Name: BeginPlay Class Owner: InterpolationPoint Type: generic Vars: None Function Name: PostBeginPlay Class Owner: InterpolationPoint Type: generic Vars: None Function Name: InterpolateEnd Class Owner: InterpolationPoint Type: generic Vars: actor Other Function Name: PreBeginPlay Class Owner: Scout Type: generic Vars: None Function Name: AdminLogin Class Owner: GameInfo Type: generic Vars: PlayerPawn P, string Password Function Name: AdminLogout Class Owner: GameInfo Type: generic Vars: PlayerPawn P Function Name: PreBeginPlay Class Owner: GameInfo Type: generic Vars: None Function Name: PostBeginPlay Class Owner: GameInfo Type: generic Vars: None Function Name: InitLogging Class Owner: GameInfo Type: generic Vars: None Function Name: Timer Class Owner: GameInfo Type: generic Vars: None Function Name: InitGameReplicationInfo Class Owner: GameInfo Type: generic Vars: None Function Name: GetInfo Class Owner: GameInfo Type: string Vars: None Function Name: GetRules Class Owner: GameInfo Type: string Vars: None Function Name: GetServerPort Class Owner: GameInfo Type: int Vars: None Function Name: SetPause Class Owner: GameInfo Type: bool Vars: BOOL bPause, PlayerPawn P Function Name: LogGameParameters Class Owner: GameInfo Type: generic Vars: StatLog StatLog Function Name: SetGameSpeed Class Owner: GameInfo Type: generic Vars: Float T Function Name: IsRelevant Class Owner: GameInfo Type: bool Vars: actor Other Function Name: GrabOption Class Owner: GameInfo Type: bool Vars: out string Options, out string Result Function Name: GetKeyValue Class Owner: GameInfo Type: generic Vars: string Pair, out string Key, out string Value Function Name: HasOption Class Owner: GameInfo Type: bool Vars: string Options, string InKey Function Name: ParseOption Class Owner: GameInfo Type: string Vars: string Options, string InKey Function Name: ProcessServerTravel Class Owner: GameInfo Type: generic Vars: string URL, bool bItems Function Name: AtCapacity Class Owner: GameInfo Type: bool Vars: string Options Function Name: CheckIPPolicy Class Owner: GameInfo Type: bool Vars: string Address Function Name: GetIntOption Class Owner: GameInfo Type: int Vars: string Options, string ParseString, int CurrentValue Function Name: AddBot Class Owner: GameInfo Type: bool Vars: None Function Name: ForceAddBot Class Owner: GameInfo Type: bool Vars: None Function Name: Logout Class Owner: GameInfo Type: generic Vars: pawn Exiting Function Name: AddDefaultInventory Class Owner: GameInfo Type: generic Vars: pawn PlayerPawn Function Name: FindPlayerStart Class Owner: GameInfo Type: NavigationPoint Vars: Pawn Player, optional byte InTeam, optional string incomingName Function Name: RestartPlayer Class Owner: GameInfo Type: bool Vars: pawn aPlayer Function Name: StartPlayer Class Owner: GameInfo Type: generic Vars: PlayerPawn Other Function Name: Killed Class Owner: GameInfo Type: generic Vars: pawn Killer, pawn Other, name damageType Function Name: BroadcastRegularDeathMessage Class Owner: GameInfo Type: generic Vars: pawn Killer, pawn Other, name damageType Function Name: ScoreKill Class Owner: GameInfo Type: generic Vars: pawn Killer, pawn Other Function Name: CanSpectate Class Owner: GameInfo Type: bool Vars: pawn Viewer, actor ViewTarget Function Name: RegisterDamageMutator Class Owner: GameInfo Type: generic Vars: Mutator M Function Name: RegisterMessageMutator Class Owner: GameInfo Type: generic Vars: Mutator M Function Name: ReduceDamage Class Owner: GameInfo Type: int Vars: int Damage, name DamageType, pawn injured, pawn instigatedBy Function Name: ScoreEvent Class Owner: GameInfo Type: generic Vars: name EventName, actor EventActor, pawn InstigatedBy Function Name: ShouldRespawn Class Owner: GameInfo Type: bool Vars: actor Other Function Name: PickupQuery Class Owner: GameInfo Type: bool Vars: Pawn Other, Inventory item Function Name: DiscardInventory Class Owner: GameInfo Type: generic Vars: Pawn Other Function Name: PlayerJumpZScaling Class Owner: GameInfo Type: float Vars: None Function Name: ChangeName Class Owner: GameInfo Type: generic Vars: Pawn Other, coerce string S, bool bNameChange Function Name: ChangeTeam Class Owner: GameInfo Type: bool Vars: Pawn Other, int N Function Name: PlaySpawnEffect Class Owner: GameInfo Type: float Vars: inventory Inv Function Name: SendPlayer Class Owner: GameInfo Type: generic Vars: PlayerPawn aPlayer, string URL Function Name: PlayTeleportEffect Class Owner: GameInfo Type: generic Vars: actor Incoming, bool bOut, bool bSound Function Name: RestartGame Class Owner: GameInfo Type: generic Vars: None Function Name: AllowsBroadcast Class Owner: GameInfo Type: bool Vars: actor broadcaster, int Len Function Name: EndGame Class Owner: GameInfo Type: generic Vars: string Reason Function Name: SetEndCams Class Owner: GameInfo Type: bool Vars: string Reason Function Name: Destroyed Class Owner: Weapon Type: generic Vars: None Function Name: PostBeginPlay Class Owner: Weapon Type: generic Vars: None Function Name: SplashJump Class Owner: Weapon Type: bool Vars: None Function Name: SetWeaponStay Class Owner: Weapon Type: generic Vars: None Function Name: RateSelf Class Owner: Weapon Type: float Vars: out int bUseAltMode Function Name: SuggestAttackStyle Class Owner: Weapon Type: float Vars: None Function Name: SuggestDefenseStyle Class Owner: Weapon Type: float Vars: None Function Name: ClientWeaponEvent Class Owner: Weapon Type: generic Vars: name EventType Function Name: HandlePickupQuery Class Owner: Weapon Type: bool Vars: inventory Item Function Name: setHand Class Owner: Weapon Type: generic Vars: float Hand Function Name: WeaponChange Class Owner: Weapon Type: Weapon Vars: byte F Function Name: SpawnCopy Class Owner: Weapon Type: inventory Vars: pawn Other Function Name: SetSwitchPriority Class Owner: Weapon Type: generic Vars: pawn Other Function Name: GiveAmmo Class Owner: Weapon Type: generic Vars: Pawn Other Function Name: SwitchPriority Class Owner: Weapon Type: float Vars: None Function Name: WeaponSet Class Owner: Weapon Type: bool Vars: Pawn Other Function Name: RecommendWeapon Class Owner: Weapon Type: Weapon Vars: out float rating, out int bUseAltMode Function Name: DropFrom Class Owner: Weapon Type: generic Vars: vector StartLocation Function Name: BecomePickup Class Owner: Weapon Type: generic Vars: None Function Name: CheckVisibility Class Owner: Weapon Type: generic Vars: None Function Name: ForceFire Class Owner: Weapon Type: generic Vars: None Function Name: ForceAltFire Class Owner: Weapon Type: generic Vars: None Function Name: Fire Class Owner: Weapon Type: generic Vars: float Value Function Name: AltFire Class Owner: Weapon Type: generic Vars: float Value Function Name: ProjectileFire Class Owner: Weapon Type: Projectile Vars: class ProjClass, float ProjSpeed, bool bWarn Function Name: TraceFire Class Owner: Weapon Type: generic Vars: float Accuracy Function Name: ProcessTraceHit Class Owner: Weapon Type: generic Vars: Actor Other, Vector HitLocation, Vector HitNormal, Vector X, Vector Y, Vector Z Function Name: Finish Class Owner: Weapon Type: generic Vars: None Function Name: BringUp Class Owner: Weapon Type: generic Vars: None Function Name: RaiseUp Class Owner: Weapon Type: generic Vars: Weapon OldWeapon Function Name: PutDown Class Owner: Weapon Type: bool Vars: None Function Name: TweenDown Class Owner: Weapon Type: generic Vars: None Function Name: TweenSelect Class Owner: Weapon Type: generic Vars: None Function Name: PlaySelect Class Owner: Weapon Type: generic Vars: None Function Name: PlayPostSelect Class Owner: Weapon Type: generic Vars: None Function Name: PlayIdleAnim Class Owner: Weapon Type: generic Vars: None Function Name: ModifyPlayer Class Owner: Mutator Type: generic Vars: Pawn Other Function Name: HandleRestartGame Class Owner: Mutator Type: bool Vars: None Function Name: HandleEndGame Class Owner: Mutator Type: bool Vars: None Function Name: HandlePickupQuery Class Owner: Mutator Type: bool Vars: Pawn Other, Inventory item, out byte bAllowPickup Function Name: PreventDeath Class Owner: Mutator Type: bool Vars: Pawn Killed, Pawn Killer, name damageType, vector HitLocation Function Name: ModifyLogin Class Owner: Mutator Type: generic Vars: out class SpawnClass, out string Portal, out string Options Function Name: ScoreKill Class Owner: Mutator Type: generic Vars: Pawn Killer, Pawn Other Function Name: MutatedDefaultWeapon Class Owner: Mutator Type: Class Vars: None Function Name: MyDefaultWeapon Class Owner: Mutator Type: Class Vars: None Function Name: AddMutator Class Owner: Mutator Type: generic Vars: Mutator M Function Name: ReplaceWith Class Owner: Mutator Type: bool Vars: actor Other, string aClassName Function Name: AlwaysKeep Class Owner: Mutator Type: bool Vars: Actor Other Function Name: IsRelevant Class Owner: Mutator Type: bool Vars: Actor Other, out byte bSuperRelevant Function Name: CheckReplacement Class Owner: Mutator Type: bool Vars: Actor Other, out byte bSuperRelevant Function Name: Mutate Class Owner: Mutator Type: generic Vars: string MutateString, PlayerPawn Sender Function Name: MutatorTakeDamage Class Owner: Mutator Type: generic Vars: None Function Name: MutatorTeamMessage Class Owner: Mutator Type: bool Vars: Actor Sender, Pawn Receiver, PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep Function Name: MutatorBroadcastMessage Class Owner: Mutator Type: bool Vars: Actor Sender, Pawn Receiver, out coerce string Msg, optional bool bBeep, out optional name Type Function Name: MutatorBroadcastLocalizedMessage Class Owner: Mutator Type: bool Vars: Actor Sender, Pawn Receiver, out class Message, out optional int Switch, out optional PlayerReplicationInfo RelatedPRI_1, out optional PlayerReplicationInfo RelatedPRI_2, out optional Object OptionalObject Function Name: PostBeginPlay Class Owner: WayBeacon Type: generic Vars: None Function Name: touch Class Owner: WayBeacon Type: generic Vars: actor other Function Name: ClientInitialize Class Owner: VoicePack Type: generic Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex Function Name: PlayerSpeech Class Owner: VoicePack Type: generic Vars: int Type, int Index, int Callsign Function Name: ShowScores Class Owner: ScoreBoard Type: generic Vars: canvas Canvas Function Name: ShowMiniScores Class Owner: ScoreBoard Type: generic Vars: Canvas Canvas Function Name: PreBeginPlay Class Owner: ScoreBoard Type: generic Vars: None Function Name: InitPlayerReplicationInfo Class Owner: Spectator Type: generic Vars: None Function Name: ChangeTeam Class Owner: Spectator Type: generic Vars: int N Function Name: ServerChangeSkin Class Owner: Spectator Type: generic Vars: coerce string SkinName, coerce string FaceName, byte TeamNum Function Name: ClientReStart Class Owner: Spectator Type: generic Vars: None Function Name: PlayerTimeOut Class Owner: Spectator Type: generic Vars: None Function Name: Possess Class Owner: Spectator Type: generic Vars: None Function Name: PostBeginPlay Class Owner: Spectator Type: generic Vars: None Function Name: TakeDamage Class Owner: Spectator Type: generic Vars: None Function Name: GetNextMap Class Owner: MapList Type: string Vars: None Function Name: BeginPlay Class Owner: Counter Type: generic Vars: None Function Name: Reset Class Owner: Counter Type: generic Vars: None Function Name: Trigger Class Owner: Counter Type: generic Vars: actor Other, pawn EventInstigator Function Name: PostBeginPlay Class Owner: Fragment Type: generic Vars: None Function Name: Tick Class Owner: TriggerLight Type: generic Vars: float DeltaTime Function Name: TestQ Class Owner: TestInfo Type: generic Vars: None Function Name: PostBeginPlay Class Owner: TestInfo Type: generic Vars: None Function Name: TestStructBools Class Owner: TestInfo Type: generic Vars: None Function Name: BeginPlay Class Owner: TestInfo Type: generic Vars: None Function Name: TestX Class Owner: TestInfo Type: generic Vars: bool bResource Function Name: RecurseTest Class Owner: TestInfo Type: bool Vars: None Function Name: TestLimitor Class Owner: TestInfo Type: generic Vars: class c Function Name: TestContinueFor Class Owner: TestInfo Type: generic Vars: None Function Name: TestContinueWhile Class Owner: TestInfo Type: generic Vars: None Function Name: TestContinueDoUntil Class Owner: TestInfo Type: generic Vars: None Function Name: TestContinueForEach Class Owner: TestInfo Type: generic Vars: None Function Name: SubTestOptionalOut Class Owner: TestInfo Type: generic Vars: optional out int a, optional out int b, optional out int c Function Name: TestOptionalOut Class Owner: TestInfo Type: generic Vars: None Function Name: TestNullContext Class Owner: TestInfo Type: generic Vars: actor a Function Name: TestSwitch Class Owner: TestInfo Type: generic Vars: None Function Name: Tick Class Owner: TestInfo Type: generic Vars: float DeltaTime Function Name: f Class Owner: TestInfo Type: generic Vars: None Function Name: temp Class Owner: TestInfo Type: generic Vars: None Function Name: ClientMessage Class Owner: DemoRecSpectator Type: generic Vars: coerce string S, optional name Type, optional bool bBeep Function Name: TeamMessage Class Owner: DemoRecSpectator Type: generic Vars: PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep Function Name: ClientVoiceMessage Class Owner: DemoRecSpectator Type: generic Vars: PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID Function Name: ReceiveLocalizedMessage Class Owner: DemoRecSpectator Type: generic Vars: class Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject Function Name: PostBeginPlay Class Owner: MessagingSpectator Type: generic Vars: None Function Name: Trigger Class Owner: SpecialEvent Type: generic Vars: actor Other, pawn EventInstigator Function Name: Test Class Owner: TestObj Type: generic Vars: None Function Name: BeginPlay Class Owner: MusicEvent Type: generic Vars: None Function Name: Trigger Class Owner: MusicEvent Type: generic Vars: actor Other, pawn EventInstigator Function Name: Trigger Class Owner: Dispatcher Type: generic Vars: actor Other, pawn EventInstigator Function Name: Trigger Class Owner: RoundRobin Type: generic Vars: actor Other, pawn EventInstigator Function Name: Touch Class Owner: ZoneTrigger Type: generic Vars: actor Other Function Name: UnTouch Class Owner: ZoneTrigger Type: generic Vars: actor Other Function Name: PreBeginPlay Class Owner: PatrolPoint Type: generic Vars: None Function Name: PreBeginPlay Class Owner: HomeBase Type: generic Vars: None Function Name: PreBeginPlay Class Owner: Ambushpoint Type: generic Vars: None Function Name: BuildCube Class Owner: CubeBuilder Type: generic Vars: int Direction, float dx, float dy, float dz Function Name: BuildCylinder Class Owner: CylinderBuilder Type: generic Vars: int Direction, bool AlignToSide, int Sides, float Height, float Radius Function Name: Build Class Owner: CylinderBuilder Type: bool Vars: None Function Name: BuildCone Class Owner: ConeBuilder Type: generic Vars: int Direction, bool AlignToSide, int Sides, float Height, float Radius, name Item Function Name: Build Class Owner: ConeBuilder Type: bool Vars: None Function Name: Extrapolate Class Owner: TetrahedronBuilder Type: generic Vars: int a, int b, int c, int Count, float Radius Function Name: BuildTetrahedron Class Owner: TetrahedronBuilder Type: generic Vars: float R, int SphereExtrapolation Function Name: WindowEvent Class Owner: UWindowWindow Type: generic Vars: WinMessage Msg, Canvas C, float X, float Y, int Key Function Name: SaveConfigs Class Owner: UWindowWindow Type: generic Vars: None Function Name: Resized Class Owner: UWindowWindow Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowWindow Type: generic Vars: Canvas C, float X, float Y Function Name: AfterPaint Class Owner: UWindowWindow Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowWindow Type: generic Vars: Canvas C, float X, float Y Function Name: Click Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: MClick Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: RClick Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: DoubleClick Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: MDoubleClick Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: RDoubleClick Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: BeginPlay Class Owner: UWindowWindow Type: generic Vars: None Function Name: BeforeCreate Class Owner: UWindowWindow Type: generic Vars: None Function Name: Created Class Owner: UWindowWindow Type: generic Vars: None Function Name: AfterCreate Class Owner: UWindowWindow Type: generic Vars: None Function Name: MouseEnter Class Owner: UWindowWindow Type: generic Vars: None Function Name: Activated Class Owner: UWindowWindow Type: generic Vars: None Function Name: Deactivated Class Owner: UWindowWindow Type: generic Vars: None Function Name: MouseLeave Class Owner: UWindowWindow Type: generic Vars: None Function Name: MouseMove Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: KeyUp Class Owner: UWindowWindow Type: generic Vars: int Key, float X, float Y Function Name: KeyDown Class Owner: UWindowWindow Type: generic Vars: int Key, float X, float Y Function Name: HotKeyDown Class Owner: UWindowWindow Type: bool Vars: int Key, float X, float Y Function Name: HotKeyUp Class Owner: UWindowWindow Type: bool Vars: int Key, float X, float Y Function Name: KeyType Class Owner: UWindowWindow Type: generic Vars: int Key, float X, float Y Function Name: ProcessMenuKey Class Owner: UWindowWindow Type: generic Vars: int Key, string KeyName Function Name: KeyFocusEnter Class Owner: UWindowWindow Type: generic Vars: None Function Name: KeyFocusExit Class Owner: UWindowWindow Type: generic Vars: None Function Name: RMouseDown Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: RMouseUp Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: MMouseDown Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: MMouseUp Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: LMouseDown Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: LMouseUp Class Owner: UWindowWindow Type: generic Vars: float X, float Y Function Name: FocusWindow Class Owner: UWindowWindow Type: generic Vars: None Function Name: FocusOtherWindow Class Owner: UWindowWindow Type: generic Vars: UWindowWindow W Function Name: EscClose Class Owner: UWindowWindow Type: generic Vars: None Function Name: Close Class Owner: UWindowWindow Type: generic Vars: optional bool bByParent Function Name: Tick Class Owner: UWindowWindow Type: generic Vars: float Delta Function Name: ShowWindow Class Owner: UWindowWindow Type: generic Vars: None Function Name: HideWindow Class Owner: UWindowWindow Type: generic Vars: None Function Name: ToolTip Class Owner: UWindowWindow Type: generic Vars: string strTip Function Name: GetLookAndFeelTexture Class Owner: UWindowWindow Type: Texture Vars: None Function Name: IsActive Class Owner: UWindowWindow Type: bool Vars: None Function Name: SetAcceptsHotKeys Class Owner: UWindowWindow Type: generic Vars: bool bNewAccpetsHotKeys Function Name: GetDesiredDimensions Class Owner: UWindowWindow Type: generic Vars: out float W, out float H Function Name: ResolutionChanged Class Owner: UWindowWindow Type: generic Vars: float W, float H Function Name: ShowModal Class Owner: UWindowWindow Type: generic Vars: UWindowWindow W Function Name: WaitModal Class Owner: UWindowWindow Type: bool Vars: None Function Name: WindowHidden Class Owner: UWindowWindow Type: generic Vars: None Function Name: WindowShown Class Owner: UWindowWindow Type: generic Vars: None Function Name: CheckMousePassThrough Class Owner: UWindowWindow Type: bool Vars: float X, float Y Function Name: SetParent Class Owner: UWindowWindow Type: generic Vars: UWindowWindow NewParent Function Name: MessageBox Class Owner: UWindowWindow Type: UWindowMessageBox Vars: string Title, string Message, MessageBoxButtons Buttons, MessageBoxResult ESCResult, optional MessageBoxResult EnterResult, optional int TimeOut Function Name: MessageBoxDone Class Owner: UWindowWindow Type: generic Vars: UWindowMessageBox W, MessageBoxResult Result Function Name: NotifyQuitUnreal Class Owner: UWindowWindow Type: generic Vars: None Function Name: NotifyBeforeLevelChange Class Owner: UWindowWindow Type: generic Vars: None Function Name: SetCursor Class Owner: UWindowWindow Type: generic Vars: MouseCursor C Function Name: NotifyAfterLevelChange Class Owner: UWindowWindow Type: generic Vars: None Function Name: StripCRLF Class Owner: UWindowWindow Type: generic Vars: out string Text Function Name: NewRegion Class Owner: UWindowBase Type: Region Vars: float X, float Y, float W, float H Function Name: NewTexRegion Class Owner: UWindowBase Type: TexRegion Vars: float X, float Y, float W, float H, Texture T Function Name: GetRegion Class Owner: UWindowBase Type: Region Vars: TexRegion T Function Name: CreateItem Class Owner: UWindowList Type: UWindowList Vars: Class C Function Name: GraftLeft Class Owner: UWindowList Type: generic Vars: UWindowList NewLeft Function Name: GraftRight Class Owner: UWindowList Type: generic Vars: UWindowList NewRight Function Name: RightMost Class Owner: UWindowList Type: UWindowList Vars: None Function Name: LeftMost Class Owner: UWindowList Type: UWindowList Vars: None Function Name: Remove Class Owner: UWindowList Type: generic Vars: None Function Name: Compare Class Owner: UWindowList Type: int Vars: UWindowList T, UWindowList B Function Name: InsertBefore Class Owner: UWindowList Type: UWindowList Vars: Class C Function Name: InsertAfter Class Owner: UWindowList Type: UWindowList Vars: Class C Function Name: InsertItemBefore Class Owner: UWindowList Type: generic Vars: UWindowList NewElement Function Name: InsertItemAfter Class Owner: UWindowList Type: generic Vars: UWindowList NewElement, optional bool bCheckShowItem Function Name: ContinueSort Class Owner: UWindowList Type: generic Vars: None Function Name: Tick Class Owner: UWindowList Type: generic Vars: float Delta Function Name: Sort Class Owner: UWindowList Type: UWindowList Vars: None Function Name: DisconnectList Class Owner: UWindowList Type: generic Vars: None Function Name: DestroyList Class Owner: UWindowList Type: generic Vars: None Function Name: DestroyListItem Class Owner: UWindowList Type: generic Vars: None Function Name: CountShown Class Owner: UWindowList Type: int Vars: None Function Name: CopyExistingListItem Class Owner: UWindowList Type: UWindowList Vars: Class ItemClass, UWindowList SourceItem Function Name: ShowThisItem Class Owner: UWindowList Type: bool Vars: None Function Name: Count Class Owner: UWindowList Type: int Vars: None Function Name: MoveItemSorted Class Owner: UWindowList Type: generic Vars: UWindowList Item Function Name: SetupSentinel Class Owner: UWindowList Type: generic Vars: optional bool bInTreeSort Function Name: Validate Class Owner: UWindowList Type: generic Vars: None Function Name: Append Class Owner: UWindowList Type: UWindowList Vars: Class C Function Name: AppendItem Class Owner: UWindowList Type: generic Vars: UWindowList NewElement Function Name: DoAppendItem Class Owner: UWindowList Type: generic Vars: UWindowList NewElement Function Name: Insert Class Owner: UWindowList Type: UWindowList Vars: Class C Function Name: InsertItem Class Owner: UWindowList Type: generic Vars: UWindowList NewElement Function Name: FindEntry Class Owner: UWindowList Type: UWindowList Vars: int Index Function Name: AppendListCopy Class Owner: UWindowList Type: generic Vars: UWindowList L Function Name: Clear Class Owner: UWindowList Type: generic Vars: None Function Name: GetTexture Class Owner: UWindowLookAndFeel Type: Texture Vars: UWindowFramedWindow W Function Name: Setup Class Owner: UWindowLookAndFeel Type: generic Vars: None Function Name: FW_DrawWindowFrame Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowFramedWindow W, Canvas C Function Name: FW_GetClientArea Class Owner: UWindowLookAndFeel Type: Region Vars: UWindowFramedWindow W Function Name: FW_HitTest Class Owner: UWindowLookAndFeel Type: FrameHitTest Vars: UWindowFramedWindow W, float X, float Y Function Name: FW_SetupFrameButtons Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowFramedWindow W, Canvas C Function Name: DrawClientArea Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowClientWindow W, Canvas C Function Name: Combo_SetupSizes Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboControl W, Canvas C Function Name: Combo_Draw Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboControl W, Canvas C Function Name: Combo_GetButtonBitmaps Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboButton W Function Name: Combo_SetupLeftButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboLeftButton W Function Name: Combo_SetupRightButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboRightButton W Function Name: Checkbox_SetupSizes Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowCheckbox W, Canvas C Function Name: Checkbox_Draw Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowCheckbox W, Canvas C Function Name: ComboList_DrawBackground Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboList W, Canvas C Function Name: ComboList_DrawItem Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected Function Name: Editbox_SetupSizes Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowEditControl W, Canvas C Function Name: Editbox_Draw Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowEditControl W, Canvas C Function Name: SB_SetupUpButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowSBUpButton W Function Name: SB_SetupDownButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowSBDownButton W Function Name: SB_SetupLeftButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowSBLeftButton W Function Name: SB_SetupRightButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowSBRightButton W Function Name: SB_VDraw Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowVScrollbar W, Canvas C Function Name: SB_HDraw Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowHScrollbar W, Canvas C Function Name: Tab_DrawTab Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText Function Name: Tab_GetTabSize Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H Function Name: Tab_SetupLeftButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowTabControlLeftButton W Function Name: Tab_SetupRightButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowTabControlRightButton W Function Name: Tab_SetTabPageSize Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowPageControl W, UWindowPageWindow P Function Name: Tab_DrawTabPageArea Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P Function Name: Menu_DrawMenuBar Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowMenuBar W, Canvas C Function Name: Menu_DrawMenuBarItem Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C Function Name: Menu_DrawPulldownMenuBackground Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowPulldownMenu W, Canvas C Function Name: Menu_DrawPulldownMenuItem Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected Function Name: Button_DrawSmallButton Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowSmallButton B, Canvas C Function Name: PlayMenuSound Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowWindow W, MenuSound S Function Name: ControlFrame_SetupSizes Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowControlFrame W, Canvas C Function Name: ControlFrame_Draw Class Owner: UWindowLookAndFeel Type: generic Vars: UWindowControlFrame W, Canvas C Function Name: BeginPlay Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: GetLookAndFeel Class Owner: UWindowRootWindow Type: UWindowLookAndFeel Vars: String LFClassName Function Name: Created Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: MoveMouse Class Owner: UWindowRootWindow Type: generic Vars: float X, float Y Function Name: DrawMouse Class Owner: UWindowRootWindow Type: generic Vars: Canvas C Function Name: CheckCaptureMouseUp Class Owner: UWindowRootWindow Type: bool Vars: None Function Name: CheckCaptureMouseDown Class Owner: UWindowRootWindow Type: bool Vars: None Function Name: CancelCapture Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: CaptureMouse Class Owner: UWindowRootWindow Type: generic Vars: optional UWindowWindow W Function Name: GetLookAndFeelTexture Class Owner: UWindowRootWindow Type: Texture Vars: None Function Name: IsActive Class Owner: UWindowRootWindow Type: bool Vars: None Function Name: AddHotkeyWindow Class Owner: UWindowRootWindow Type: generic Vars: UWindowWindow W Function Name: RemoveHotkeyWindow Class Owner: UWindowRootWindow Type: generic Vars: UWindowWindow W Function Name: WindowEvent Class Owner: UWindowRootWindow Type: generic Vars: WinMessage Msg, Canvas C, float X, float Y, int Key Function Name: HotKeyDown Class Owner: UWindowRootWindow Type: bool Vars: int Key, float X, float Y Function Name: HotKeyUp Class Owner: UWindowRootWindow Type: bool Vars: int Key, float X, float Y Function Name: CloseActiveWindow Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: Resized Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: SetScale Class Owner: UWindowRootWindow Type: generic Vars: float NewScale Function Name: SetupFonts Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: ChangeLookAndFeel Class Owner: UWindowRootWindow Type: generic Vars: string NewLookAndFeel Function Name: HideWindow Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: SetMousePos Class Owner: UWindowRootWindow Type: generic Vars: float X, float Y Function Name: QuitGame Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: DoQuitGame Class Owner: UWindowRootWindow Type: generic Vars: None Function Name: Tick Class Owner: UWindowRootWindow Type: generic Vars: float Delta Function Name: Show Class Owner: UWindowVScrollbar Type: generic Vars: float P Function Name: Scroll Class Owner: UWindowVScrollbar Type: bool Vars: float Delta Function Name: SetRange Class Owner: UWindowVScrollbar Type: generic Vars: float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount Function Name: CheckRange Class Owner: UWindowVScrollbar Type: generic Vars: None Function Name: Created Class Owner: UWindowVScrollbar Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowVScrollbar Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowVScrollbar Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowVScrollbar Type: generic Vars: float X, float Y Function Name: Tick Class Owner: UWindowVScrollbar Type: generic Vars: float Delta Function Name: MouseMove Class Owner: UWindowVScrollbar Type: generic Vars: float X, float Y Function Name: SetCaption Class Owner: UWindowTabControlItem Type: generic Vars: string NewCaption Function Name: RightClickTab Class Owner: UWindowTabControlItem Type: generic Vars: None Function Name: CreateSubMenu Class Owner: UWindowPulldownMenuItem Type: UWindowPulldownMenu Vars: class MenuClass, optional UWindowWindow InOwnerWindow Function Name: Select Class Owner: UWindowPulldownMenuItem Type: generic Vars: None Function Name: SetCaption Class Owner: UWindowPulldownMenuItem Type: generic Vars: string C Function Name: DeSelect Class Owner: UWindowPulldownMenuItem Type: generic Vars: None Function Name: CloseUp Class Owner: UWindowPulldownMenuItem Type: generic Vars: None Function Name: GetMenuBar Class Owner: UWindowPulldownMenuItem Type: UWindowMenuBar Vars: None Function Name: Created Class Owner: UWindowComboControl Type: generic Vars: None Function Name: SetButtons Class Owner: UWindowComboControl Type: generic Vars: bool bInButtons Function Name: Notify Class Owner: UWindowComboControl Type: generic Vars: byte E Function Name: FindItemIndex Class Owner: UWindowComboControl Type: int Vars: string V, optional bool bIgnoreCase Function Name: RemoveItem Class Owner: UWindowComboControl Type: generic Vars: int Index Function Name: FindItemIndex2 Class Owner: UWindowComboControl Type: int Vars: string V2, optional bool bIgnoreCase Function Name: Close Class Owner: UWindowComboControl Type: generic Vars: optional bool bByParent Function Name: SetNumericOnly Class Owner: UWindowComboControl Type: generic Vars: bool bNumericOnly Function Name: SetNumericFloat Class Owner: UWindowComboControl Type: generic Vars: bool bNumericFloat Function Name: SetFont Class Owner: UWindowComboControl Type: generic Vars: int NewFont Function Name: SetEditTextColor Class Owner: UWindowComboControl Type: generic Vars: Color NewColor Function Name: SetEditable Class Owner: UWindowComboControl Type: generic Vars: bool bNewCanEdit Function Name: GetSelectedIndex Class Owner: UWindowComboControl Type: int Vars: None Function Name: SetSelectedIndex Class Owner: UWindowComboControl Type: generic Vars: int Index Function Name: GetValue Class Owner: UWindowComboControl Type: string Vars: None Function Name: GetValue2 Class Owner: UWindowComboControl Type: string Vars: None Function Name: SetValue Class Owner: UWindowComboControl Type: generic Vars: string NewValue, optional string NewValue2 Function Name: SetMaxLength Class Owner: UWindowComboControl Type: generic Vars: int MaxLength Function Name: Paint Class Owner: UWindowComboControl Type: generic Vars: Canvas C, float X, float Y Function Name: AddItem Class Owner: UWindowComboControl Type: generic Vars: string S, optional string S2, optional int SortWeight Function Name: InsertItem Class Owner: UWindowComboControl Type: generic Vars: string S, optional string S2, optional int SortWeight Function Name: BeforePaint Class Owner: UWindowComboControl Type: generic Vars: Canvas C, float X, float Y Function Name: CloseUp Class Owner: UWindowComboControl Type: generic Vars: None Function Name: DropDown Class Owner: UWindowComboControl Type: generic Vars: None Function Name: Sort Class Owner: UWindowComboControl Type: generic Vars: None Function Name: ClearValue Class Owner: UWindowComboControl Type: generic Vars: None Function Name: Clear Class Owner: UWindowComboControl Type: generic Vars: None Function Name: FocusOtherWindow Class Owner: UWindowComboControl Type: generic Vars: UWindowWindow W Function Name: Created Class Owner: UWindowDialogControl Type: generic Vars: None Function Name: KeyFocusEnter Class Owner: UWindowDialogControl Type: generic Vars: None Function Name: KeyFocusExit Class Owner: UWindowDialogControl Type: generic Vars: None Function Name: SetHelpText Class Owner: UWindowDialogControl Type: generic Vars: string NewHelpText Function Name: SetText Class Owner: UWindowDialogControl Type: generic Vars: string NewText Function Name: BeforePaint Class Owner: UWindowDialogControl Type: generic Vars: Canvas C, float X, float Y Function Name: SetFont Class Owner: UWindowDialogControl Type: generic Vars: int NewFont Function Name: SetTextColor Class Owner: UWindowDialogControl Type: generic Vars: color NewColor Function Name: Register Class Owner: UWindowDialogControl Type: generic Vars: UWindowDialogClientWindow W Function Name: Notify Class Owner: UWindowDialogControl Type: generic Vars: byte E Function Name: ExternalDragOver Class Owner: UWindowDialogControl Type: bool Vars: UWindowDialogControl ExternalControl, float X, float Y Function Name: CheckExternalDrag Class Owner: UWindowDialogControl Type: UWindowDialogControl Vars: float X, float Y Function Name: KeyDown Class Owner: UWindowDialogControl Type: generic Vars: int Key, float X, float Y Function Name: MouseMove Class Owner: UWindowDialogControl Type: generic Vars: float X, float Y Function Name: MouseEnter Class Owner: UWindowDialogControl Type: generic Vars: None Function Name: MouseLeave Class Owner: UWindowDialogControl Type: generic Vars: None Function Name: SetHelp Class Owner: UWindowMenuBarItem Type: generic Vars: bool b Function Name: SetCaption Class Owner: UWindowMenuBarItem Type: generic Vars: string C Function Name: CreateMenu Class Owner: UWindowMenuBarItem Type: UWindowPulldownMenu Vars: Class MenuClass Function Name: DeSelect Class Owner: UWindowMenuBarItem Type: generic Vars: None Function Name: Select Class Owner: UWindowMenuBarItem Type: generic Vars: None Function Name: CloseUp Class Owner: UWindowMenuBarItem Type: generic Vars: None Function Name: GetMenuBar Class Owner: UWindowMenuBarItem Type: UWindowMenuBar Vars: None Function Name: RightClickTab Class Owner: UWindowPageControlPage Type: generic Vars: None Function Name: NextPage Class Owner: UWindowPageControlPage Type: UWindowPageControlPage Vars: None Function Name: ResetUWindow Class Owner: WindowConsole Type: generic Vars: None Function Name: ShowConsole Class Owner: WindowConsole Type: generic Vars: None Function Name: HideConsole Class Owner: WindowConsole Type: generic Vars: None Function Name: ToggleUWindow Class Owner: WindowConsole Type: generic Vars: None Function Name: LaunchUWindow Class Owner: WindowConsole Type: generic Vars: None Function Name: CloseUWindow Class Owner: WindowConsole Type: generic Vars: None Function Name: CreateRootWindow Class Owner: WindowConsole Type: generic Vars: Canvas Canvas Function Name: RenderUWindow Class Owner: WindowConsole Type: generic Vars: canvas Canvas Function Name: UpdateHistory Class Owner: WindowConsole Type: generic Vars: None Function Name: HistoryUp Class Owner: WindowConsole Type: generic Vars: None Function Name: HistoryDown Class Owner: WindowConsole Type: generic Vars: None Function Name: NotifyLevelChange Class Owner: WindowConsole Type: generic Vars: None Function Name: Created Class Owner: UWindowFramedWindow Type: generic Vars: None Function Name: GetLookAndFeelTexture Class Owner: UWindowFramedWindow Type: Texture Vars: None Function Name: IsActive Class Owner: UWindowFramedWindow Type: bool Vars: None Function Name: BeforePaint Class Owner: UWindowFramedWindow Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowFramedWindow Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowFramedWindow Type: generic Vars: float X, float Y Function Name: Resized Class Owner: UWindowFramedWindow Type: generic Vars: None Function Name: MouseMove Class Owner: UWindowFramedWindow Type: generic Vars: float X, float Y Function Name: ToolTip Class Owner: UWindowFramedWindow Type: generic Vars: string strTip Function Name: WindowEvent Class Owner: UWindowFramedWindow Type: generic Vars: WinMessage Msg, Canvas C, float X, float Y, int Key Function Name: WindowHidden Class Owner: UWindowFramedWindow Type: generic Vars: None Function Name: AddMenuItem Class Owner: UWindowPulldownMenu Type: UWindowPulldownMenuItem Vars: string C, Texture G Function Name: Created Class Owner: UWindowPulldownMenu Type: generic Vars: None Function Name: Clear Class Owner: UWindowPulldownMenu Type: generic Vars: None Function Name: DeSelect Class Owner: UWindowPulldownMenu Type: generic Vars: None Function Name: Select Class Owner: UWindowPulldownMenu Type: generic Vars: UWindowPulldownMenuItem I Function Name: PerformSelect Class Owner: UWindowPulldownMenu Type: generic Vars: UWindowPulldownMenuItem NewSelected Function Name: SetSelected Class Owner: UWindowPulldownMenu Type: generic Vars: float X, float Y Function Name: ShowWindow Class Owner: UWindowPulldownMenu Type: generic Vars: None Function Name: MouseMove Class Owner: UWindowPulldownMenu Type: generic Vars: float X, float Y Function Name: LMouseUp Class Owner: UWindowPulldownMenu Type: generic Vars: float X, float Y Function Name: LMouseDown Class Owner: UWindowPulldownMenu Type: generic Vars: float X, float Y Function Name: BeforePaint Class Owner: UWindowPulldownMenu Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowPulldownMenu Type: generic Vars: Canvas C, float X, float Y Function Name: DrawMenuBackground Class Owner: UWindowPulldownMenu Type: generic Vars: Canvas C Function Name: DrawItem Class Owner: UWindowPulldownMenu Type: generic Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H Function Name: BeforeExecuteItem Class Owner: UWindowPulldownMenu Type: generic Vars: UWindowPulldownMenuItem I Function Name: ExecuteItem Class Owner: UWindowPulldownMenu Type: generic Vars: UWindowPulldownMenuItem I Function Name: CloseUp Class Owner: UWindowPulldownMenu Type: generic Vars: optional bool bByOwner Function Name: GetMenuBar Class Owner: UWindowPulldownMenu Type: UWindowMenuBar Vars: None Function Name: FocusOtherWindow Class Owner: UWindowPulldownMenu Type: generic Vars: UWindowWindow W Function Name: KeyDown Class Owner: UWindowPulldownMenu Type: generic Vars: int Key, float X, float Y Function Name: KeyUp Class Owner: UWindowPulldownMenu Type: generic Vars: int Key, float X, float Y Function Name: MenuCmd Class Owner: UWindowPulldownMenu Type: generic Vars: int Item Function Name: DrawItem Class Owner: UWindowListControl Type: generic Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H Function Name: Created Class Owner: UWindowListControl Type: generic Vars: None Function Name: Compare Class Owner: UWindowComboListItem Type: int Vars: UWindowList T, UWindowList B Function Name: FW_DrawWindowFrame Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowFramedWindow W, Canvas C Function Name: FW_SetupFrameButtons Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowFramedWindow W, Canvas C Function Name: FW_GetClientArea Class Owner: UWindowWin95LookAndFeel Type: Region Vars: UWindowFramedWindow W Function Name: FW_HitTest Class Owner: UWindowWin95LookAndFeel Type: FrameHitTest Vars: UWindowFramedWindow W, float X, float Y Function Name: DrawClientArea Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowClientWindow W, Canvas C Function Name: Combo_SetupSizes Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowComboControl W, Canvas C Function Name: Combo_Draw Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowComboControl W, Canvas C Function Name: ComboList_DrawBackground Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowComboList W, Canvas C Function Name: ComboList_DrawItem Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected Function Name: Checkbox_SetupSizes Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowCheckbox W, Canvas C Function Name: Combo_GetButtonBitmaps Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowComboButton W Function Name: Editbox_SetupSizes Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowEditControl W, Canvas C Function Name: Editbox_Draw Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowEditControl W, Canvas C Function Name: Tab_DrawTab Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText Function Name: SB_SetupUpButton Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowSBUpButton W Function Name: SB_SetupDownButton Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowSBDownButton W Function Name: SB_SetupLeftButton Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowSBLeftButton W Function Name: SB_SetupRightButton Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowSBRightButton W Function Name: SB_VDraw Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowVScrollbar W, Canvas C Function Name: SB_HDraw Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowHScrollbar W, Canvas C Function Name: Tab_SetupLeftButton Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowTabControlLeftButton W Function Name: Tab_SetupRightButton Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowTabControlRightButton W Function Name: Tab_SetTabPageSize Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowPageControl W, UWindowPageWindow P Function Name: Tab_DrawTabPageArea Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowPageControl W, Canvas C, UWindowPageWindow P Function Name: Tab_GetTabSize Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H Function Name: Menu_DrawMenuBar Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowMenuBar W, Canvas C Function Name: Menu_DrawMenuBarItem Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C Function Name: Menu_DrawPulldownMenuBackground Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowPulldownMenu W, Canvas C Function Name: Menu_DrawPulldownMenuItem Class Owner: UWindowWin95LookAndFeel Type: generic Vars: UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected Function Name: Created Class Owner: UWindowSmallButton Type: generic Vars: None Function Name: AutoWidth Class Owner: UWindowSmallButton Type: generic Vars: Canvas C Function Name: BeforePaint Class Owner: UWindowSmallButton Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowSmallButton Type: generic Vars: Canvas C, float X, float Y Function Name: Created Class Owner: UWindowButton Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowButton Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowButton Type: generic Vars: Canvas C, float X, float Y Function Name: MouseLeave Class Owner: UWindowButton Type: generic Vars: None Function Name: DoubleClick Class Owner: UWindowButton Type: generic Vars: float X, float Y Function Name: RClick Class Owner: UWindowButton Type: generic Vars: float X, float Y Function Name: MClick Class Owner: UWindowButton Type: generic Vars: float X, float Y Function Name: KeyDown Class Owner: UWindowButton Type: generic Vars: int Key, float X, float Y Function Name: Created Class Owner: UWindowEditControl Type: generic Vars: None Function Name: SetNumericOnly Class Owner: UWindowEditControl Type: generic Vars: bool bNumericOnly Function Name: SetNumericFloat Class Owner: UWindowEditControl Type: generic Vars: bool bNumericFloat Function Name: SetFont Class Owner: UWindowEditControl Type: generic Vars: int NewFont Function Name: SetHistory Class Owner: UWindowEditControl Type: generic Vars: bool bInHistory Function Name: SetEditTextColor Class Owner: UWindowEditControl Type: generic Vars: Color NewColor Function Name: Clear Class Owner: UWindowEditControl Type: generic Vars: None Function Name: GetValue Class Owner: UWindowEditControl Type: string Vars: None Function Name: SetValue Class Owner: UWindowEditControl Type: generic Vars: string NewValue Function Name: SetMaxLength Class Owner: UWindowEditControl Type: generic Vars: int MaxLength Function Name: Paint Class Owner: UWindowEditControl Type: generic Vars: Canvas C, float X, float Y Function Name: BeforePaint Class Owner: UWindowEditControl Type: generic Vars: Canvas C, float X, float Y Function Name: SetDelayedNotify Class Owner: UWindowEditControl Type: generic Vars: bool bDelayedNotify Function Name: Show Class Owner: UWindowHScrollbar Type: generic Vars: float P Function Name: Scroll Class Owner: UWindowHScrollbar Type: bool Vars: float Delta Function Name: SetRange Class Owner: UWindowHScrollbar Type: generic Vars: float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount Function Name: CheckRange Class Owner: UWindowHScrollbar Type: generic Vars: None Function Name: Created Class Owner: UWindowHScrollbar Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowHScrollbar Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowHScrollbar Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowHScrollbar Type: generic Vars: float X, float Y Function Name: Tick Class Owner: UWindowHScrollbar Type: generic Vars: float Delta Function Name: MouseMove Class Owner: UWindowHScrollbar Type: generic Vars: float X, float Y Function Name: Sort Class Owner: UWindowComboList Type: generic Vars: None Function Name: WindowShown Class Owner: UWindowComboList Type: generic Vars: None Function Name: Clear Class Owner: UWindowComboList Type: generic Vars: None Function Name: GetLookAndFeelTexture Class Owner: UWindowComboList Type: Texture Vars: None Function Name: Setup Class Owner: UWindowComboList Type: generic Vars: None Function Name: Created Class Owner: UWindowComboList Type: generic Vars: None Function Name: FindItemIndex Class Owner: UWindowComboList Type: int Vars: string Value, optional bool bIgnoreCase Function Name: FindItemIndex2 Class Owner: UWindowComboList Type: int Vars: string Value2, optional bool bIgnoreCase Function Name: GetItemValue Class Owner: UWindowComboList Type: string Vars: int Index Function Name: RemoveItem Class Owner: UWindowComboList Type: generic Vars: int Index Function Name: GetItemValue2 Class Owner: UWindowComboList Type: string Vars: int Index Function Name: AddItem Class Owner: UWindowComboList Type: generic Vars: string Value, optional string Value2, optional int SortWeight Function Name: InsertItem Class Owner: UWindowComboList Type: generic Vars: string Value, optional string Value2, optional int SortWeight Function Name: SetSelected Class Owner: UWindowComboList Type: generic Vars: float X, float Y Function Name: MouseMove Class Owner: UWindowComboList Type: generic Vars: float X, float Y Function Name: LMouseUp Class Owner: UWindowComboList Type: generic Vars: float X, float Y Function Name: LMouseDown Class Owner: UWindowComboList Type: generic Vars: float X, float Y Function Name: BeforePaint Class Owner: UWindowComboList Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowComboList Type: generic Vars: Canvas C, float X, float Y Function Name: DrawMenuBackground Class Owner: UWindowComboList Type: generic Vars: Canvas C Function Name: DrawItem Class Owner: UWindowComboList Type: generic Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H Function Name: ExecuteItem Class Owner: UWindowComboList Type: generic Vars: UWindowComboListItem I Function Name: CloseUp Class Owner: UWindowComboList Type: generic Vars: None Function Name: FocusOtherWindow Class Owner: UWindowComboList Type: generic Vars: UWindowWindow W Function Name: SetHTML Class Owner: UWindowHTMLTextArea Type: generic Vars: string HTML Function Name: BeforePaint Class Owner: UWindowHTMLTextArea Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowHTMLTextArea Type: generic Vars: Canvas C, float X, float Y Function Name: Click Class Owner: UWindowHTMLTextArea Type: generic Vars: float X, float Y Function Name: ProcessURL Class Owner: UWindowHTMLTextArea Type: generic Vars: string URL Function Name: OverURL Class Owner: UWindowHTMLTextArea Type: generic Vars: string URL Function Name: LaunchUnrealURL Class Owner: UWindowHTMLTextArea Type: generic Vars: string URL Function Name: TextAreaTextSize Class Owner: UWindowHTMLTextArea Type: generic Vars: Canvas C, string Text, out float W, out float H Function Name: TextAreaClipText Class Owner: UWindowHTMLTextArea Type: generic Vars: Canvas C, float DrawX, float DrawY, coerce string Text, optional bool bCheckHotkey Function Name: WrapRow Class Owner: UWindowHTMLTextArea Type: generic Vars: Canvas C, UWindowDynamicTextRow L Function Name: DrawTextLine Class Owner: UWindowHTMLTextArea Type: float Vars: Canvas C, UWindowDynamicTextRow L, float Y Function Name: SplitRowAt Class Owner: UWindowHTMLTextArea Type: UWindowDynamicTextRow Vars: UWindowDynamicTextRow L, int SplitPos Function Name: RemoveWrap Class Owner: UWindowHTMLTextArea Type: generic Vars: UWindowDynamicTextRow L Function Name: GetWrapPos Class Owner: UWindowHTMLTextArea Type: int Vars: Canvas C, UWindowDynamicTextRow L, float MaxWidth Function Name: RemoveNextWord Class Owner: UWindowHTMLTextArea Type: generic Vars: out string Text, out string NextWord Function Name: AddText Class Owner: UWindowHTMLTextArea Type: UWindowDynamicTextRow Vars: string NewLine Function Name: ParseHTML Class Owner: UWindowHTMLTextArea Type: generic Vars: string Input, out string LeftText, out string HTML, out string RightText Function Name: CalcHTMLTextWidth Class Owner: UWindowHTMLTextArea Type: float Vars: Canvas C, string Text, out HTMLStyle CurrentStyle Function Name: ProcessInlineHTML Class Owner: UWindowHTMLTextArea Type: generic Vars: string HTML, out HTMLStyle CurrentStyle Function Name: HTMLUpdateStyle Class Owner: UWindowHTMLTextArea Type: generic Vars: string Input, out HTMLStyle CurrentStyle Function Name: GetOption Class Owner: UWindowHTMLTextArea Type: string Vars: string HTML, string Option Function Name: GetTag Class Owner: UWindowHTMLTextArea Type: string Vars: string HTML Function Name: ParseColor Class Owner: UWindowHTMLTextArea Type: Color Vars: string S Function Name: GetHexDigit Class Owner: UWindowHTMLTextArea Type: int Vars: string D Function Name: FirstMatching Class Owner: UWindowHTMLTextArea Type: int Vars: int i, int j Function Name: SetCanvasStyle Class Owner: UWindowHTMLTextArea Type: generic Vars: Canvas C, HTMLStyle CurrentStyle Function Name: WriteStyleText Class Owner: UWindowHTMLTextArea Type: string Vars: HTMLStyle CurrentStyle, int CharCount Function Name: ReadStyleText Class Owner: UWindowHTMLTextArea Type: int Vars: string StyleString, out int StylePos, out HTMLStyle CurrentStyle Function Name: Created Class Owner: UWindowDynamicTextArea Type: generic Vars: None Function Name: Clear Class Owner: UWindowDynamicTextArea Type: generic Vars: None Function Name: SetAbsoluteFont Class Owner: UWindowDynamicTextArea Type: generic Vars: Font F Function Name: SetFont Class Owner: UWindowDynamicTextArea Type: generic Vars: int F Function Name: SetTextColor Class Owner: UWindowDynamicTextArea Type: generic Vars: Color C Function Name: TextAreaClipText Class Owner: UWindowDynamicTextArea Type: generic Vars: Canvas C, float DrawX, float DrawY, coerce string S, optional bool bCheckHotkey Function Name: TextAreaTextSize Class Owner: UWindowDynamicTextArea Type: generic Vars: Canvas C, string Text, out float W, out float H Function Name: BeforePaint Class Owner: UWindowDynamicTextArea Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowDynamicTextArea Type: generic Vars: Canvas C, float MouseX, float MouseY Function Name: AddText Class Owner: UWindowDynamicTextArea Type: UWindowDynamicTextRow Vars: string NewLine Function Name: CheckMaxRows Class Owner: UWindowDynamicTextArea Type: UWindowDynamicTextRow Vars: None Function Name: WordWrap Class Owner: UWindowDynamicTextArea Type: generic Vars: Canvas C, bool bForce Function Name: WrapRow Class Owner: UWindowDynamicTextArea Type: generic Vars: Canvas C, UWindowDynamicTextRow L Function Name: DrawTextLine Class Owner: UWindowDynamicTextArea Type: float Vars: Canvas C, UWindowDynamicTextRow L, float Y Function Name: GetWrapPos Class Owner: UWindowDynamicTextArea Type: int Vars: Canvas C, UWindowDynamicTextRow L, float MaxWidth Function Name: SplitRowAt Class Owner: UWindowDynamicTextArea Type: UWindowDynamicTextRow Vars: UWindowDynamicTextRow L, int SplitPos Function Name: RemoveNextWord Class Owner: UWindowDynamicTextArea Type: generic Vars: out string Text, out string NextWord Function Name: RemoveWrap Class Owner: UWindowDynamicTextArea Type: generic Vars: UWindowDynamicTextRow L Function Name: Created Class Owner: UWindowEditBox Type: generic Vars: None Function Name: SetHistory Class Owner: UWindowEditBox Type: generic Vars: bool bInHistory Function Name: SetEditable Class Owner: UWindowEditBox Type: generic Vars: bool bEditable Function Name: SetValue Class Owner: UWindowEditBox Type: generic Vars: string NewValue, optional string NewValue2 Function Name: Clear Class Owner: UWindowEditBox Type: generic Vars: None Function Name: SelectAll Class Owner: UWindowEditBox Type: generic Vars: None Function Name: GetValue Class Owner: UWindowEditBox Type: string Vars: None Function Name: GetValue2 Class Owner: UWindowEditBox Type: string Vars: None Function Name: Notify Class Owner: UWindowEditBox Type: generic Vars: byte E Function Name: InsertText Class Owner: UWindowEditBox Type: generic Vars: string Text Function Name: Insert Class Owner: UWindowEditBox Type: bool Vars: byte C Function Name: Backspace Class Owner: UWindowEditBox Type: bool Vars: None Function Name: Delete Class Owner: UWindowEditBox Type: bool Vars: None Function Name: WordLeft Class Owner: UWindowEditBox Type: bool Vars: None Function Name: MoveLeft Class Owner: UWindowEditBox Type: bool Vars: None Function Name: MoveRight Class Owner: UWindowEditBox Type: bool Vars: None Function Name: WordRight Class Owner: UWindowEditBox Type: bool Vars: None Function Name: MoveHome Class Owner: UWindowEditBox Type: bool Vars: None Function Name: MoveEnd Class Owner: UWindowEditBox Type: bool Vars: None Function Name: EditCopy Class Owner: UWindowEditBox Type: generic Vars: None Function Name: EditPaste Class Owner: UWindowEditBox Type: generic Vars: None Function Name: EditCut Class Owner: UWindowEditBox Type: generic Vars: None Function Name: KeyType Class Owner: UWindowEditBox Type: generic Vars: int Key, float MouseX, float MouseY Function Name: KeyUp Class Owner: UWindowEditBox Type: generic Vars: int Key, float X, float Y Function Name: KeyDown Class Owner: UWindowEditBox Type: generic Vars: int Key, float X, float Y Function Name: Click Class Owner: UWindowEditBox Type: generic Vars: float X, float Y Function Name: LMouseDown Class Owner: UWindowEditBox Type: generic Vars: float X, float Y Function Name: Paint Class Owner: UWindowEditBox Type: generic Vars: Canvas C, float X, float Y Function Name: Close Class Owner: UWindowEditBox Type: generic Vars: optional bool bByParent Function Name: FocusOtherWindow Class Owner: UWindowEditBox Type: generic Vars: UWindowWindow W Function Name: KeyFocusEnter Class Owner: UWindowEditBox Type: generic Vars: None Function Name: DoubleClick Class Owner: UWindowEditBox Type: generic Vars: float X, float Y Function Name: KeyFocusExit Class Owner: UWindowEditBox Type: generic Vars: None Function Name: Created Class Owner: UWindowTabControlTabArea Type: generic Vars: None Function Name: SizeTabsSingleLine Class Owner: UWindowTabControlTabArea Type: generic Vars: Canvas C Function Name: SizeTabsMultiLine Class Owner: UWindowTabControlTabArea Type: generic Vars: Canvas C Function Name: LayoutTabs Class Owner: UWindowTabControlTabArea Type: generic Vars: Canvas C Function Name: Paint Class Owner: UWindowTabControlTabArea Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowTabControlTabArea Type: generic Vars: float X, float Y Function Name: MouseMove Class Owner: UWindowTabControlTabArea Type: generic Vars: float X, float Y Function Name: RMouseDown Class Owner: UWindowTabControlTabArea Type: generic Vars: float X, float Y Function Name: DrawItem Class Owner: UWindowTabControlTabArea Type: generic Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H, bool bShowText Function Name: CheckMousePassThrough Class Owner: UWindowTabControlTabArea Type: bool Vars: float X, float Y Function Name: Created Class Owner: UWindowMenuBar Type: generic Vars: None Function Name: AddHelpItem Class Owner: UWindowMenuBar Type: UWindowMenuBarItem Vars: string Caption Function Name: AddItem Class Owner: UWindowMenuBar Type: UWindowMenuBarItem Vars: string Caption Function Name: ResolutionChanged Class Owner: UWindowMenuBar Type: generic Vars: float W, float H Function Name: Paint Class Owner: UWindowMenuBar Type: generic Vars: Canvas C, float MouseX, float MouseY Function Name: MouseMove Class Owner: UWindowMenuBar Type: generic Vars: float X, float Y Function Name: MouseLeave Class Owner: UWindowMenuBar Type: generic Vars: None Function Name: Select Class Owner: UWindowMenuBar Type: generic Vars: UWindowMenuBarItem I Function Name: LMouseDown Class Owner: UWindowMenuBar Type: generic Vars: float X, float Y Function Name: DrawItem Class Owner: UWindowMenuBar Type: generic Vars: Canvas C, UWindowList Item, float X, float Y, float W, float H Function Name: DrawMenuBar Class Owner: UWindowMenuBar Type: generic Vars: Canvas C Function Name: CloseUp Class Owner: UWindowMenuBar Type: generic Vars: None Function Name: Close Class Owner: UWindowMenuBar Type: generic Vars: optional bool bByParent Function Name: GetMenuBar Class Owner: UWindowMenuBar Type: UWindowMenuBar Vars: None Function Name: HotKeyDown Class Owner: UWindowMenuBar Type: bool Vars: int Key, float X, float Y Function Name: HotKeyUp Class Owner: UWindowMenuBar Type: bool Vars: int Key, float X, float Y Function Name: KeyDown Class Owner: UWindowMenuBar Type: generic Vars: int Key, float X, float Y Function Name: MenuCmd Class Owner: UWindowMenuBar Type: generic Vars: int Menu, int Item Function Name: Created Class Owner: UWindowGrid Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowGrid Type: generic Vars: Canvas C, float X, float Y Function Name: Resized Class Owner: UWindowGrid Type: generic Vars: None Function Name: AddColumn Class Owner: UWindowGrid Type: UWindowGridColumn Vars: string ColumnHeading, float DefaultWidth Function Name: Paint Class Owner: UWindowGrid Type: generic Vars: Canvas C, float MouseX, float MouseY Function Name: PaintColumn Class Owner: UWindowGrid Type: generic Vars: Canvas C, UWindowGridColumn Column, float MouseX, float MouseY Function Name: SortColumn Class Owner: UWindowGrid Type: generic Vars: UWindowGridColumn Column Function Name: SelectRow Class Owner: UWindowGrid Type: generic Vars: int Row Function Name: RightClickRow Class Owner: UWindowGrid Type: generic Vars: int Row, float X, float Y Function Name: RightClickRowDown Class Owner: UWindowGrid Type: generic Vars: int Row, float X, float Y Function Name: DoubleClickRow Class Owner: UWindowGrid Type: generic Vars: int Row Function Name: MouseLeaveColumn Class Owner: UWindowGrid Type: generic Vars: UWindowGridColumn Column Function Name: KeyDown Class Owner: UWindowGrid Type: generic Vars: int Key, float X, float Y Function Name: BeforePaint Class Owner: UWindowURLTextArea Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowURLTextArea Type: generic Vars: Canvas C, float X, float Y Function Name: TextAreaClipText Class Owner: UWindowURLTextArea Type: generic Vars: Canvas C, float DrawX, float DrawY, coerce string S, optional bool bCheckHotkey Function Name: LaunchUnrealURL Class Owner: UWindowURLTextArea Type: generic Vars: string URL Function Name: Click Class Owner: UWindowURLTextArea Type: generic Vars: float X, float Y Function Name: ProcessText Class Owner: UWindowURLTextArea Type: generic Vars: Canvas C, out string Text, out string NextBlock, out float W, out float H, out byte bLink Function Name: Created Class Owner: UWindowTabControl Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowTabControl Type: generic Vars: Canvas C, float X, float Y Function Name: SetMultiLine Class Owner: UWindowTabControl Type: generic Vars: bool InMultiLine Function Name: Paint Class Owner: UWindowTabControl Type: generic Vars: Canvas C, float X, float Y Function Name: AddTab Class Owner: UWindowTabControl Type: UWindowTabControlItem Vars: string Caption Function Name: InsertTab Class Owner: UWindowTabControl Type: UWindowTabControlItem Vars: UWindowTabControlItem BeforeTab, string Caption Function Name: GotoTab Class Owner: UWindowTabControl Type: generic Vars: UWindowTabControlItem NewSelected, optional bool bByUser Function Name: GetTab Class Owner: UWindowTabControl Type: UWindowTabControlItem Vars: string Caption Function Name: DeleteTab Class Owner: UWindowTabControl Type: generic Vars: UWindowTabControlItem Tab Function Name: RightClickTab Class Owner: UWindowPageWindow Type: generic Vars: None Function Name: OKPressed Class Owner: UWindowDialogClientWindow Type: generic Vars: None Function Name: Notify Class Owner: UWindowDialogClientWindow Type: generic Vars: UWindowDialogControl C, byte E Function Name: CreateControl Class Owner: UWindowDialogClientWindow Type: UWindowDialogControl Vars: class ControlClass, float X, float Y, float W, float H, optional UWindowWindow OwnerWindow Function Name: Paint Class Owner: UWindowDialogClientWindow Type: generic Vars: Canvas C, float X, float Y Function Name: GetDesiredDimensions Class Owner: UWindowDialogClientWindow Type: generic Vars: out float W, out float H Function Name: Close Class Owner: UWindowClientWindow Type: generic Vars: optional bool bByParent Function Name: Created Class Owner: UWindowGridColumn Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowGridColumn Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: LMouseUp Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: MouseMove Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: Paint Class Owner: UWindowGridColumn Type: generic Vars: Canvas C, float X, float Y Function Name: Click Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: RMouseDown Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: RMouseUp Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: DoubleClick Class Owner: UWindowGridColumn Type: generic Vars: float X, float Y Function Name: MouseLeave Class Owner: UWindowGridColumn Type: generic Vars: None Function Name: FindWindow Class Owner: UWindowHotkeyWindowList Type: UWindowHotkeyWindowList Vars: UWindowWindow W Function Name: BeforePaint Class Owner: UWindowCheckbox Type: generic Vars: Canvas C, float X, float Y Function Name: Paint Class Owner: UWindowCheckbox Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseUp Class Owner: UWindowCheckbox Type: generic Vars: float X, float Y Function Name: Created Class Owner: UWindowTextAreaControl Type: generic Vars: None Function Name: SetScrollable Class Owner: UWindowTextAreaControl Type: generic Vars: bool newScrollable Function Name: BeforePaint Class Owner: UWindowTextAreaControl Type: generic Vars: Canvas C, float X, float Y Function Name: SetAbsoluteFont Class Owner: UWindowTextAreaControl Type: generic Vars: Font F Function Name: Paint Class Owner: UWindowTextAreaControl Type: generic Vars: Canvas C, float X, float Y Function Name: AddText Class Owner: UWindowTextAreaControl Type: generic Vars: string NewLine Function Name: Resized Class Owner: UWindowTextAreaControl Type: generic Vars: None Function Name: SetPrompt Class Owner: UWindowTextAreaControl Type: generic Vars: string NewPrompt Function Name: Clear Class Owner: UWindowTextAreaControl Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowTabControlRightButton Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowTabControlRightButton Type: generic Vars: float X, float Y Function Name: BeforePaint Class Owner: UWindowTabControlLeftButton Type: generic Vars: Canvas C, float X, float Y Function Name: LMouseDown Class Owner: UWindowTabControlLeftButton Type: generic Vars: float X, float Y Function Name: Created Class Owner: UWindowListBox Type: generic Vars: None Function Name: BeforePaint Class Owner: UWindowListBox Type: generic Vars: Canvas C, float MouseX, float MouseY Function Name: SetHelpText Class Owner: UWindowListBox Type: generic Vars: string T Function Name: Sort Class Owner: UWindowListBox Type: generic Vars: None Function Name: Paint Class Owner: UWindowListBox Type: generic Vars: Canvas C, float MouseX, float MouseY Function Name: Resized Class Owner: UWindowListBox Type: generic Vars: None Function Name: GetItemAt Class Owner: UWindowListBox Type: UWindowListBoxItem Vars: float MouseX, float MouseY Function Name: MakeSelectedVisible Class Owner: UWindowListBox Type: generic Vars: None Function Name: SetSelectedItem Class Owner: UWindowListBox Type: generic Vars: UWindowListBoxItem NewSelected Function Name: SetSelected Class Owner: UWindowListBox Type: gene